1 min: Create and/or edit the XML file (“ add-on.xml“) that tells P3D what’s included (and where to find it).3 min: Re-create the usual add-on folder structure in a folder outside of P3D root, then copy the aircraft contents into it.It’s a three-step process – much harder to explain and document than actually use: Add-on aircraft can be cleanly uninstalled – without leaving redundant files and without removing files that may be shared with other aircraft.Core/shared P3D files (in Effects, Sound or Gauges) are not overwritten by older/incompatible versions.Aircraft can easily be temporarily enabled/disabled via the P3D (top menu) Options/Add-ons.Core P3D files/folders remain untouched.It’s also the method recommended by LM, but only a few developers give you the option to do it this way (eg: A2A, Ant’s). This method is particularly useful for installing older add-ons that may try to install old versions of gauges, sound or effects files in your default P3D locations.
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